Key Responsibilities:
• Collaborate with artists, designers, and engineers to design, research, innovate, and implement cutting-edge rendering technologies and feature sets.
• Work closely with technical artists to develop highly-efficient content workflows.
• Develop tools and workflows to enhance productivity.
• Conduct extensive profiling and optimization to ensure top performance.
• Stay current with graphics programming trends and technologies.
• Develop object-oriented software with proficiency in languages such as C++ or C#.
• Manage the entire development lifecycle from concept through to launch.
Key Requirements:
• 8+ years of professional experience in software development.
• 5+ years of professional experience with Unity.
• Demonstrated experience in system design approaches to achieve performance or quality goals.
• Proficiency with modern APIs and languages including Vulkan, DX11, HLSL, GLSL, ShaderLab, and Shader Graph.
• Extensive GPU and shader experience.
• Strong 3D math skills.
Desired Skills:
• Excellent communication skills with a passion for iterative technical and creative processes.
• Ability to balance pragmatic solutions with innovative, blue-sky thinking.
• Experience making engineering trade-offs aligned with business objectives.
• Embrace teamwork while also being able to solve problems independently.
• Willingness to contribute beyond your specialty.
Bonus Points:
• Strong background in AR or VR.
Location: Anywhere
Posted: Aug. 9, 2024, 8:59 a.m.
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