Job Listings

Technical Game Designer (Blueprints, UE5) (remote)

Nekki Limited

What are you working on?
• The name of the project(s): SPINE
• Genres: Action, Shooter, Arcade, Fighting
• Platforms: PC, Console

For which tasks (responsibilities)?
• Work on the game logic as part of the technical design team.
• Actively participate in the development and improvement of the game's combat system, integrate and fine-tune combat animations, player abilities, opponent behavior, etc.
• Collaborate with the team's game designers to fine-tune and polish the gameplay experience, including opponent and boss behavior, animation timing, attacks, and more.
• Prototype new game features.
• Work with UE5 systems related to gameplay logic and animation, such as Blueprints and the Gameplay Ability System.

What kind of professional are we looking for?
• Experience working with UE5/UE4, particularly with Blueprints, for 2 years or more.
• Ability to independently debug and identify issues to be addressed and fixed by project programmers.
• Strong teamwork skills, attention to detail, and accuracy.
• Portfolio showcasing personal game projects or demos of any complexity.

Why do we enjoy working here?
• A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
• Support of professional development, participation in specialized conferences and educational events.
• Remote work from all over the world.
• Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
• Competitive salary (depending on professional qualifications).

Location: Anywhere

Posted: Sept. 22, 2024, 5:48 a.m.

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