The Aerospace Corporation is the trusted partner to the nation’s space programs, solving the hardest problems and providing unmatched technical expertise. As the operator of a federally funded research and development center (FFRDC), we are broadly engaged across all aspects of space— delivering innovative solutions that span satellite, launch, ground, and cyber systems for defense, civil and commercial customers. When you join our team, you’ll be part of a special collection of problem solvers, thought leaders, and innovators. Join us and take your place in space.
At Aerospace, we are committed to providing an inclusive and diverse workplace for all employees to share in our common passion and aspiration – to carry out a mission much bigger than ourselves.
The Engineering Applications Department is seeking an Unreal/ Unity Game Engine Developer for the Engineering Applications Department (EAD) within the Information Systems and Cyber Division (ISCD). This position will be based in El Segundo, CA.
Job Summary
ISCD staff members couple the latest in information system technologies, such as elastic compute clouds, containerization, microservices, real-time operating systems, and visualization frameworks, with expertise in cyber security, software architecture, software engineering, data science, Artificial Intelligence, process improvement, and software development to deliver responsive, resilient, high-performance software intensive systems to our Intelligence Community, DoD, and civilian customers.
EAD develops a wide variety of innovative tools and applications to support civil, commercial, and national security space systems. From virtual and augmented reality, to web, cloud, and desktop visualization; EAD evaluates and creates unique visual experiences that present data and analysis to key decision makers.
Work Model
This position will be located 100% onsite in El Segundo, CA.
What You’ll Be Doing
• Collaborating with game engine developers and designers to produce visualization applications.
• Working with a team to build space exploration and educational mixed reality experiences.
• Participating in technology exploration and research efforts to create photorealistic game engine environments and mixed reality solutions.
• Assisting with current mixed reality and visualization demonstrations during technical outreach
• Training and mentorship will be provided.
• What Corporate Skills You’ll Bring
• Strong written and oral communication skills
• Must work well in a team environment.
• Must possess strong organizational, time management and project management skills.
• Demonstrate flexibility and ability to adapt to changing organizational needs.
• Effective interpersonal skills to coordinate efforts and tasks with other internal and external organizations.
• Demonstrate behavior that is consistent with the company’s values of Dedication to Mission Success, Technical Excellence, Commitment to Our People, Integrity and Objectivity
What You Need to be Successful
Minimum Requirements:
• Bachelor's Degree in Computer Science, Computer Engineering or related discipline or closely related technical discipline from an accredited college/university, pursuing or conferred within last 12 months.
• Completion of one or more years of undergraduate coursework in Computer Science, Game Development, Mathematics, Engineering, or related discipline
• Minimum GPA 3.2
• A strong interest and/or coursework in Unreal/ Unity Game Engine Development
• Experience with C++ programming.
• Effectively communicate and work successfully within a team.
• Self-motivation and a willingness to take initiative.
• This position requires the ability to obtain and maintain a U.S. Government security clearance. U.S. citizenship is required to obtain a security clearance.
• Transcripts required.
How You Can Stand Out
It would be impressive if you have one or more of these:
• Master’s Degree or Ph.D. in applicable STEM areas from an accredited program in technical related discipline.
• GPA 3.5 or higher
• Experience with other programming languages (python, C#, etc.)
• Completed courses and understanding of 3D math.
• Development experience with graphical user interfaces and lighting in Unreal Engine
• Experience creating CAD models and texturing.
• Knowledge in developing Augmented Reality and/or Virtual Reality applications.
We offer a competitive compensation package where you’ll be rewarded based on your performance and recognized for the value you bring to our business. The grade-based pay range for this job is listed below. Individual salaries within that range are determined through a wide variety of factors including but not limited to education, experience, knowledge and skills.
(Min - Max)
$85,000 - $95,000
Pay Basis: Annual
Leadership Competencies
Our leadership philosophy is simple: every employee, regardless of level and role, can demonstrate leadership. At Aerospace, our commitment is our people. To cultivate our
Location: El Segundo, CA
Posted: Oct. 16, 2024, 6:38 a.m.
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