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Unity game build - live-stream 1 server to many web browser clients - Contract to hire

Upwork

We are looking for an experienced developer to help set up Unity game streaming from a dedicated server to multiple web clients. The game will be streamed via WebRTC and displayed within a React app, with no user input required.

The game is already built, this is just to reduce load times on the client-side.

Your responsibilities include:

Running the Unity game on a server and optimizing for real-time execution.

Setting up WebRTC for live video/audio streaming.

Integrating a React frontend to display the stream.

Ensuring smooth, low-latency playback and browser compatibility.

Requirements:

Expertise in Unity 3D, WebRTC, and React.js.

Experience with real-time streaming solutions (e.g., Unity Render Streaming, Kurento).

Strong knowledge of video encoding and performance optimization.

Preferred:

Familiarity with FFmpeg, media servers, and cloud hosting (AWS, Azure).

Location: Anywhere

Posted: Oct. 20, 2024, 11:23 p.m.

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