My project is to fix 2 features + add table league to the multiplayer.
After we had a bad experience with the last developer,
I'm looking for a developer proficient in Unity and Node.js/Colyseus to add a league table feature to my online game. The feature will enable players to set up private rooms and compete against one another in a league format.
The fix part:
What you need to fix:
1. Flip button animation doesnt hit the ball in online mode
2. AI mode, the thunder doenst work well
3. Fix small animation sync between in the online mode.
The league table part:
The feature should be:
- Allow players to create and join private rooms to compete in a league
- Update the league table based on game results in real-time
- Be user-friendly and integrate seamlessly with the existing game interface
for example, if 3 friends want to play in a league mode in the online mode,
They will create a private room in the online mode and they will play each other and the winner will get 3 points.
for this example, there will be 3 Users/Players and total games will be 2, since player 1 will play player2 and against player 3 (Total 2 games and total points will be 6).
you should create table LEAGUE in javaScript nodes, for my server online
using unity , so when 4-5 friends want to play each other , the PRIVATE room will be created automatically with same users and save it if they will go out and return to it later on.
Key Requirements:
- Expertise in Unity and Node.js/Colyseus
- Prior experience adding league tables or similar features to online games
- Understanding of online multiplayer game dynamics
We need a strong developer with UNITY & & Nodes JavaScript (Colysues server).
Please reach out if you have the skills and experience to deliver this project.
Location: Anywhere
Posted: Aug. 16, 2024, 2:35 p.m.
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